env.skyColor 	= (0;0;25)
env.ambientColor= (88;88;88)
env.fogColor	= (60;60;70)
env.sunHeight	= 0.98f
env.hasCloud 	= FALSE

scene.trailLeftColor	= (255;255;0)
scene.trailRightColor	= (255;0;255)

scene.basisUTile	= 2.f
scene.basisVTile	= 2.f
scene.basisIsWater	= FALSE
scene.gateColor	= (255;255;0)
scene.skydomeObjects = planet
scene.unshadedMaterials = lights, bld_unshade
